Fall of an Empire

Minecraft Roleplay Server

Changelog May 2016

  • Full sets of necromancer armour added at all dungeons
  • Necromancer class is now selectable
  • Orcs can now be necromancers
  • Some druid armour that dropped in the silent city has been corrected to the proper class
  • Player damage is now cancelled when attacking a pet
  • A new dungeon has been added in the dark elf start area
  • New armour and items have been added across the world
  • Some armour drop rates have been increased
  • New portral added to gruk
  • Made changes to group chat
  • Added a fix for language skills
  • Increased drop rates on lower level items
  • Added new sets of trainee gear to zombies
  • Shadow Knights can now disguise as skeletons
  • Druids can now disguise as wolfs
  • Enchanters can now disguise any many things
  • A spell has been added to remove illusions (Fade Illusion)
  • The Enchanter Class has been added
  • Stun type spells have been added
  • Taunt type spells have been added
  • Mez type spells have been added
  • Paladin damage spells now also stun
  • The Silent City is now a no fly region
  • New Dungeon added to TheThunderingSea
  • New loot added to The Silent City
  • New t2, t3 armour for all classes at Silent City
  • New port spells to The Thundering Sea
  • The paladin class is now unlocked
  • The shaman class is now unlocked
  • The Chunel race is now unlocked
  • The Vishim race is now unlocked
  • The Orc race is now unlocked
  • TheThunderingSea has been added which is accesible via the Eye of the Storm in Angel Isles
  • Various t0, t1 and t2 gear added
  • Various new 1-50 spells added for a range of classes
  • Magician t1 gear added to Kurak
  • Magician armour has been added to 1-10 bandits
  • The drop chance of level 1 – 10 bandit armour has been increased to 50% on roll
  • The drop chance of level 1 – 10 items has been increased to 50% on roll
  • A new tutorial route has been added
  • Class armour has been made invulernable, drop it on the ground and pick it back up again
  • The Magician class is now a selectable profession for Nijin
  • The Shadow Knight class is now unlocked for Corrupt Vishim
  • Player pet spells have now been implemented
  • New Loot added to mashim
  • Chestplate of the Dark Flame
  • Chestplate of the Holy Flame
  • Burning Chestguard of Ignorir
  • Glowing Chestplate of Ignorir
  • Fiery Tunic of Ignorir
  • Flaming Robe of Ignorir
  • Grouping has been added (/group invite /group list)
  • Group chat has been implemented /g
  • Group shared XP has been implemented in the same range as local chat
  • Mythic mobs are now exempt from aggro ignorance
  • Player professions are now limiter to specific races
  • Players now have one opportunity to select a class, religion and race
  • The Ruins of Zuriel in the nether has been overhauled as a new Tier 3 dungeon
  • Tier 3 class armour has been added for Paladins
  • Tier 3 class armour has been added for Shadow Knights
  • Tier 3 class armour has been added for Warriors
  • Tier 3 class armour has been added for Druids
  • Tier 3 class armour has been added for Wizards
  • Tier 3 class armour has been added for Rangers
  • A new boss has been added
  • 4 new tier 3 special weapons have been added
  • Some npcs have been overhauled
  • Players can now increase mana regen by meditation (hold crouch)
  • Strength + slashing currently affects the damage modifier on melee based attacks
  • Stamina affects your health pool
  • Intelligence affects your mana pool for wizards, magicians, shadowknights
  • Wisdom affects your mana pool for druids, rangers and paladins
  • Agility affects your power pool for anything else
  • Dexterity + archery affects your damage in ranged combat
  • Ranger abilities now scale based on Dex
  • Added t1-t2 and t4 armour to the 3 main dungeons for all 4 core classes
  • Apply damage spells have been updated to scaled values for the new npcs
  • A new arena named has been added
  • Buffs can now be overwritten if a player already has that same type of buff
  • A portal has been added at the orc dungeon kurak to the angel isles
  • New Dungeon added: Kurak
  • New Orcish mobs added
  • New Orcish loot items added
  • Mana pools have been signifantly increased and are now calculated based on your level, profession and statistics Wisdom (Priests), Intelligence (Casters) and Agility (Warriors)
  • Implemented Stamina based HP

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